Corrections

This page is meant to catalogue various errors that were corrected or changed. This is meant to detail noteworthy changes, so please don't put spelling errors unless they are fairly significant.

What you should expect are:
 * Translation corrections + changes
 * Data corrections + changes
 * All of the previous skill translations pre-Skill Dictionary

Original Errata + Official Errata most likely will be in another page.

=RULES=

(Last edited 1/14/2020)

Hindered & Blockade
In the original translation, the translators somehow combined these two concepts into one term with a slightly incorrect effect so here's a quick correction.

Hindering: Any character may perform this in the right situation. When a character is moving and passes through your engagement on their way to their destination you may Hinder them, stopping them in your engagement immediately. This automatically works with no check required. The only way to prevent being Hindered is with a skill such as Vasara's Transport or simply for your opponent to choose not to Hinder you.

Blockade: In order to perform this action you need a skill such as Daunting Pose or outfit such as Gravity Area. People in your engagement cannot leave unless they beat you in an opposed  check. Furthermore, any previously translated skill that mentions ignoring Hindering(such as the aforementioned Transport) also ignores Blockade. Kabuto's Daunting Pose Blockades your Engagement, not allows Hindering at any time.

Action Order of Operations
In the original translation, it encourages you to ignore the order of operations in regards to order action. It should strictly be Move, Minor, then Major Actions.

Outfit Effects
In the original translation in the Outfits page, Outfit stacking is stated to not work when Attributes are involved. This is not the case.

Multiples of Outfits do not stack unless it explicitly says so on the outfit's description.

Declaring & Reacting to Checks
You have to declare you are reacting to a check before the player makes the check.

Keys, Personas, and Shadows
Keys, Personas, and Shadows are determined at the beginning of each Act, not during Character Creation. Additionally, the Key can be changed per Act, and the Persona can be changed whenever.

Curing [BS:Capture]
When you use a Major Action to cure [BS: Capture], you cannot use a Minor Action during that Main Process.

(There are potential changes in SKD that might change this though, will be determined.)

Healing
You can heal during Cut Progression, but not for Critical Wounds e.g. Unconscious, Coma, Death, Catatonic. In order to heal those wounds, you need a skill like Tatara's Super Doctor.

=SKILLS=

As of Skill Dictionary, there will be ** A LOT ** of changes regarding the rules and descriptions of many skills. Hopefully this page will categorize most of these changes. For now, these are core changes.

Last edited 1/14/2020.

Renaming

 * Common Skills have been renamed to General Skills to prevent confusion on the 'Common' class.


 * Fisticuffs has been renamed to Kenpo to fit the theme.
 * Jibarishi has been renamed to Chibarishi to properly spell the skill right.

Target fixes
Various skills with "The target gains a ... bonus to the Result of their Check" should be "The target (other than yourself) gains a ... bonus to the Result of their Check". This affects the following skills:
 * Tatara's Advice
 * Kuromaku's Big Order
 * Ayakashi's Bloodline 7: Devil Clan
 * Ayakashi's Bloodline 11: Angel Clan

†Curse Combo: Alone Max SL: 4 Timing: Refer Target: Single Range: Extreme Diff: Control Versus: None With this Style Skill, you impede your target's actions by hurling a torrent of curses at them. Use this skill when the target declares a Check. Reduce the Result of that Check by [SL+2]. After, you lose an AR.

Organization  Skills
Organization  Skills gives a +SL bonus to checks when made with them.

Credits
Credits cannot be spent during Cut Progression unless a skill or outfit explicitly says otherwise.


In the original translation, it is implied that you can make Outfits with Craft. However, in the original book, there is no rules or mechanics for it. Known skills known to make Outfits are:


 * Tatara's Replica
 * Vasara's Transform

 and  for Healing
In the original book, it is stated that  and  could be used for healing. As of errata, you can now only use .

=OUTFITS= The majority of these are Buy: x/y corrections.

Cyberware❈ Outfits outside the Cyberware section
In Outfits it mentions that it is possible that Outfits outside the Cyberware Category with ❈ after the name can be installed into the body as Cyberware. Rulebook's wording is more definitive in saying these absolutely are Cyberware and have to be installed into the body.

Aerial Saber
Aerial Saber (Enormous) Aerial Saber [Buy: 28/7] [Hide: -/6] [Attack: I+11] [SF: 2] [Defense: 4/6/7] [CTRL: -4] [Ride: 2] [Cap: 3] [Hack: 16] [Slot: Operator] A combat helicopter designed for urban combat support. It boasts high maneuverability, and when the slums get rowdy, it also boasts high combat power.

Observation Camera
(All) Observation Camera [Buy: 8/2] [Hide: 11/0] [Hack: 13] [Slot: Residence Option] A security camera that monitors for intruders. Any Scene involving someone entering the residence where the camera is installed will be recorded. Use this Outfit's (Hack) as the Difficulty for a  or  Check to disable the camera or erase any recordings made up to that point.

Undertaker
Undertaker was originally S+5(6) in the original translation. It is Attack: S+5(8) instead. (Holy Mother's Guard) Undertaker [Buy: -/12] [Hide: 11/0] [Attack: S+5(8)] [Parry: 1] [Range: Close] [Hack: 16] [Slot: One Hand] A short sword around which holy symbols are inscribed with trapped light. When inflicting a Wound on an Ayakashi, the Wound Mod becomes the listed number. Can be Thrown with [Range: Short].

Tongue Snake
(ACE) Tongue Snake ❈ [Buy: 15/7] [Hide: 17/0] [Attack: P+3] [Parry: -] [Range: Close] [Hack: 16] [Slot: Mouth] A cybersnake that is normally hidden inside your throat, but can be shot out from your mouth to catch enemies by surprise. Can be equipped with an Auto Action.