General Skills

The majority of General Skills are sorted by their Initial Suit/Attribute when acquired at SL1. Leveling these Skills beyond SL1 lets you choose more Suits to use them with. Skills are obtained and leveled either during Character Construction or through spending gained Experience Points. There are also Outfits that grant Effects equivalent to that of a Skill.

Action Skills
Skills written with a □ before their name are Action Skills. These Skills mostly consist of those primarily used in combat. Action Skills cannot be used together in a Combo.

Furthermore, Action Skills are always the Base Skill of a Combo and cannot be used in a Combo that calls for another Skill to be the Base Skill. In other words, if  shows up in a Combo then it absolutely must be treated as the Base Skill and you calculate the amount of other Skills you can Combo based on 's SL.

Skills and Credits
Skills with a ◇ before their name are Skills that you may use Credits on. These skills mostly involve the use of tools, equipment, raw materials, or otherwise involve some degree of preparation and money. You may spend Credits to raise the Result of Checks using these Skills(1 Credit = +1 to the Result).

Due to the need for preparation, you may not spend Credits during Cut Progression or similar high tension moments that require your immediate attention. The RL also has the right to allow or deny the use of Credits.

♠ [Reason] Skills
The Keyword for [Reason] Skills is "Technology". To properly stand at the top of the Neuro Age is to master its Technology.

◇ 
From First Aid to Surgery,  covers all forms of medical knowledge and ability. It's most fundamental use is for Healing Wounds. It can also be used to diagnose and treat illness, identify and prescribe drugs, and other such things.

□ 
A Skill for both properly using and maintaining ranged weapons such as guns and bows. It's most fundamental use is to perform Physical Attacks in Combat.


A Skill representing your ability to use your available senses to search, notice, or observe something. This includes not just your standard five senses, but also your sixth sense, your recognition ability, your attentiveness, and your general awareness of a situation. It is very frequently used to notice or discover something in a Scene.

◇ 
Utilizing Trons to surf the Web and obtain information. Mastering a variety of software and applications to freely use a Tron. Performing maintenance and upgrades on both software, hardware, and peripheral devices. In the Neuro Age, where most devices are cybernetic and connected to the Web,  is a very useful skill. It is very often used for hacking into security systems.

♣ [Passion] Skills
The Keyword for [Passion] Skills is "Expression". There are countless methods to take your thoughts and inspiration and give them a solid, communicable form.

◇ 
A Skill primarily used for persuade people through conversation and similar actions such as giving a rousing speech, seduction, intimidation, and even interrogation and torture.  also represents a Character's fashion sense, style, trendiness, and their general ability to groom and present themselves. The skill can also be used to give a specific impression of yourself(cool, cute, scary, etc.), carefully control your words and emotions to lie and act, and even for things like altering the sound of you voice and ventriloquism.

□ 
This Skill represent your ability to grasp the mentality of someone, manipulate it, and apply pressure to them. It is fundamentally used to perform Mental Attacks.

□ 
This Skill represents your ability to protect your mind and maintain your cool. Fundamentally, it is used to defend against Mental Attacks.

♥ [Life] Skills
The Keyword for [Life] skills is "Existence". A powerful, healthy body is the key to a long life. These skills almost entirely revolve around utilizing your physical fitness to resolve issues.


A Skill used for performing various types of athletic actions. It also encompasses general knowledge of the body, fitness, how best to diet and exercise to stay in top-shape, and even how treat a tired or strained body through massages and such. Fundamentally,  is used for general land-based movement and various sport activities. It can also be used for swimming, controlling your descent when falling, and many such other activities. An essential Skill for Action Scenes.

□ 
A Skill used for evading physical danger. It's most fundamental use is to defend against Physical Attacks.

□ 
The ability to attack and defend yourself with your own body, a melee weapon, or a throwing weapon; as well as properly maintain your weapon. Fundamentally, this Skill is used to make Physical Attacks and Parry Checks.

♦ [Mundane] Skills
The Keyword of [Mundane] Skills is "Environment". They revolve around efficiently utilizing the resources around you to succeed.

<Stealth>
This Skill represents your ability to evade the attention of others. You can use this to conceal objects, set up smokescreens and distractions, disguise yourself, hide, move silently, and conceal your presence and killing intent.

□◇ <Stature>
This Skill represents your wealth and status among society. And indispensable Skill for living a cultured lifestyle. Mainly used for Buy Checks and defending against Social Attacks.

□◇ <Intrigue>
This Skill represents your ability to exploit the rules of society to threaten the social position of others. Mainly used to make Social Attacks.

Knowledge Skills
<Art>, <Craft>, <Operate>, <Contact>, and <Society> are all General Skills that have various different Categories denoted with a <:> after the Skill name such as <Society: N◎VA>, <Art: Painting>, <Society: Business>, and <Contact: Otowa Namiko>. These Skills are collectively referred to as Knowledge Skills.

Each Category of a Knowledge Skill is treated as its own separate Skill. However, if a Rule, Skill, or Outfit references a Knowledge Skill by itself(<Art>, <Society>, etc.) with no mention of a specific Category then it applies to all Categories of that Skill.

Each Skill below lists a collection of Categories that you can take with them but most of these are just common examples and you can make up any Category you'd like as long as you have the RL's permission.

◇ <Art>
A Skill for creating anything of artistic value such as traditional Art, Music, Design, and Presentation.

Examples: Painting, Sculpture, Illustration, Fashion, Interior Design, Music(Separate Categories for each Instrument you play), Singing, Photography

◇ <Craft>
This Skill represents the ability to create certain objects either by hand or through the aid of tools and machinery. Its different Categories correspond to each Category of Outfit. However, there is no <Craft: Service> Skill and when it comes to the "Other" Category of Outfits you instead choose one of its Subcategories(i.e. <Craft: Magic Item>, <Craft: Drug>, etc.) A <Craft> Check may be used to repair a [Damaged] Outfit of the appropriate Category with a Target Number of 15.

Examples: Weapon, Armor, Vehicle, Tron, Tool, Psycho-App, etc.

◇ <Operate>
A Skill for operating vehicles. This also includes navigational ability and general maintenance of a vehicle and its equipment. This Skill's Categories correspond to the Subcategories of Vehicle Outfits.

Example: Ground Vehicles, Air Vehicles, Drones, etc.

◇ <Contact>
A Skill that represents a connection, relationship, and correspondence with a specific Character. This Skill's Categories correspond to each individual Character available as a <Contact>. Having a <Contact> Skill with a Character gives you access to them, allowing you to gain information from them, request their assistance in a task, and so on. The stronger your connection with the Character the higher the level of <Contact>.

When choosing a Suit for a <Contact> it is important to consider the type of relationship you have with your <Contact> as each Suit corresponds to a different type. Please note that when selecting a Suit you are picking what your <Contact> feels about you and not what you feel about them. As such, when taking a <Contact> with a Cast Member, be sure to discuss with their Player on what an appropriate Suit would be. The below table presents an example of what each Suit generally means.

In short, ♠[Reason] relationships are based on what a Character knows about you, ♣[Passion] relationships are based on how they feel about you, ♥[Life] relationships are based on intimacy, and ♦[Mundane] relationships are based on money or a shared vocation

For further rules see the Situational Rules section.

◇ <Society>
A Skill related to knowledge of particular groups and cultures. These are largely used for Appearance and Info-Gathering Checks. There are four main Categories of <Society> Skills; Country, City, Industry, and Organization; that each have their own functions and effects.

Country Society Skills
Country Society Skills are recorded as <Society: Country Name> and represent that your Character has some current or previous affiliation with the listed Country, or otherwise knows a lot about it. It also denotes the ability to speak that Country's language. Visit the World Section for a list of Countries to choose from. If you wish to take <Society: Japan> you need the RL's permission.

Examples: North American Confederation, Villeneuve, Russian Commonwealth, Xia Empire

City Society Skills
City Society Skills are recorded as <Society: City Name> and represent that your Character is either a resident of that city or very familiar with it. <Society: City> Skills have a Max Skill Level of 1 and may not be leveled above that. Cast Members gain <Society: N◎VA> for free because this is the assumed setting a [TNX] campaign will take place in.

A <Society: City> Skill represents the ability to speak the city's language and dialect, grasp its geography, and are up to date on the latest gossip, rumors, and trends in the area. It can be used to make an Appearance Check to appear anywhere within the city and for Info-Gathering Checks to gain information from any source within the city. As long as you are in the city, you may use a <Society: City> Skill in place of any <Society: Industry> Skill. Note that this does not count as being a Substitute Skill Check and thus does not take a -5 penalty to the Check. However, when doing so you cannot Combo this Skill with anything and it does not gain effects from Skills and Outfits that would effect the <Society: Industry> Skill it is replacing. There are many Megaplexes besides Tokyo N◎VA out there.

Examples: Osaka M○●N, Kamui ST☆R, Hong Kong HEAVEN, Canberra AXYZ, Mithras EΔEN

Industry Society Skills
Industry Society Skills are recorded as <Society: Industry Name> and represent a certain affiliation with an industry and knowledge of its rules, policies, unique jargon, culture, and the kind of rumors and gossip that pass through it. These Skills are most often used in Info-Gathering Checks. They are divided into the following subcategories.

<Society: Street>
This Industry skill represents knowledge of the intense and risky business world that exists in the shadows of skyscrapers. Knowledge and know-how of Illegal activities, black markets, organized crime, infamous criminals, and their customs is necessary to survive on these dangerous streets.

Used largely to gather info related to criminal activity or freelancers. Can also be used to investigate incidents in Yellow and Red areas as well as make an Appearance Check to appear there.

<Society: Police>
Starting with the Black Hounds, this Industry Skill includes knowledge of police forces, security work, and similar professions. Ironically, a large amount of professional criminals possess this Skill. This does not include knowledge of Military matters.

This can be used for gathering info on criminals and crime scenes, as well as make Appearance Checks to enter police-affiliated locations or locations sealed off by the police.

<Society: Business>
This Industry Skill represents knowledge of various businesses and their personnel regardless of size or location of the company. This also includes knowledge of business customs, laws, trade policies, and such.

Used largely to gain information on businesses and their staff. Can also be used to make Appearance Checks to enter business-owned property(largely contained in Green and White areas).

<Society: High>
This Industry Skill represents knowledge of the culture of the rich and powerful upper class such as Mega-Corp Executives and Celestials.

You can learn the latest trends and gossip of the upper class as well as make an Appearance Check to enter White areas and Orbitals.

<Society: Technology>
This Industry Skill represent knowledge of the world of scientists, inventors, and craftsmen. You may use this Skill to gain information on the latest technological advancements, products, and the kind of gossip and rumors spreading in this industry.

<Society: Media>
This Industry Skill represents knowledge of journalism, social media and other forms of media, including entertainment. This is a vital Skill for staying up-to-date on all the latest news and rumors.

<Society: Astral>
This Industry Skill represents knowledge of the Astral Realm and the Supernatural. With this skill, you also gain general knowledge of the abilities of Supernatural Styles such as the Mayakashi and Vasara.

<Society: Other>
Of course, you are also free to make up your own Industry Skill to suit the needs of your Character Background as long as you have your RL' permission to do so.

Organization Society Skills
Organization Society Skills are recorded as <Society: Organization> and are of a much more small-scale than Industry Skills in their usage. With a <Society: Organization> Skill you are familiar with customs, slang, and other such intel that nobody outside of the organization would know.

Of course, with the appropriate Country, City, or Industry Society Skill you could make any Check that a <Society: Organization> Skill could cover, but with <Society: Organization> you are able to uncover much more detailed, specific, and specialized intel.

As such, you gain a +[SL] bonus to Checks you make with a <Society: Organization> Skill. However, you can only use <Society: Organization> at all when it involves the specific Organization your Skill denotes.

Examples: Chihaya Heavy Industries, Black Hound, N◎VA Senate, Kawato-Rengou